WebMay 24, 2024 · If those holograms had initially been placed 4 meters apart in a single rigid coordinate system, one of them would then always appear 0.1 meters off from the real world. You can manually place spatial anchors in Unity to maintain a hologram's position in the physical world when the user is mobile. http://www.appzinside.com/2024/02/27/positioning-and-rotation-of-holographic-objects-with-hololens/
Moving holographic objects by hand using the HoloLens
WebFeb 5, 2024 · public class FollowMe : MonoBehaviour { public GameObject menuCanvas; public Camera FirstPersonCamera; [Range (0, 1)] public float smoothFactor = 0.5f; // how far to stay away fromt he center public float offsetRadius = 0.3f; public float distanceToHead = 4; public void Update () { // make the UI always face towards the camera … WebApr 17, 2024 · You can do this by using the PhotoCapture API along with the projection and world to camera matrices that are included with the captured image data. Attached is a C# script and a shader. The C# script captures an image using the web camera on the HoloLens whenever you do the airtap gesture. handmade jewelry made from sea glass
Keep Gameobject position when changing camera …
WebJun 8, 2016 · Following the steps under "Required configuration" will allow Unity UI to continue to work in the editor, but it'll also work in the HoloLens using tap and navigation gestures. Required configuration: If you don't have any UI objects yet, create one (GameObject -> UI -> Button/Toggle/Slider/etc.) WebFeb 27, 2024 · The CreateIndicator () method is used for creating the holographic object which we want to move around by hand. For now we use a primitive sphere object. It is scaled down to make it smaller. The position of this primitive is set by calling the UpdateIndicator () method. The CreateText () method creates a GameObject with a … WebVector3 targetViewportPosition = Camera.main.WorldToViewportPoint (gameObject.transform.position); return (targetViewportPosition.x > 0.0 && targetViewportPosition.x < 1 && targetViewportPosition.y > 0.0 && targetViewportPosition.y < 1 && targetViewportPosition.z > 0); } === This post provided as-is with no warranties … handmade jewelry new york